我正在使用Python(和PyGTK)开发一个Gedit插件,但我还没有太多地使用Python,所以我不知道我是否在编写Python代码。
我自己的所有代码都包含在
__init__.py
. 还有一些其他文件,但它们来自我正在连接的外部图书馆。我的
__初始值
详情如下:
#
# @file __init__.py
# Does the heavy lifting behind connecting Zen Coding to Gedit.
#
import gedit, gobject, string, gtk, re, zen_core
class ZenCodingPlugin(gedit.Plugin):
"""
A Gedit plugin to implement Zen Coding's HTML and CSS shorthand expander.
This file adds the menu items and keyboard shortcuts to the UI and connects
those items with the good stuff (i.e., the code expansion).
"""
def __init__(self):
gedit.Plugin.__init__(self)
def activate(self, window):
"Gedit callback: install the expansion feature into the UI"
ui_manager = window.get_ui_manager()
action_group = gtk.ActionGroup("GeditZenCodingPluginActions")
# Create the GTK action to be used to connect the key combo
# to the Zen Coding expansion (i.e., the good stuff).
complete_action = gtk.Action(name="ZenCodingAction",
label="Expand Zen code...",
tooltip="Expand Zen Code in document to raw HTML",
stock_id=gtk.STOCK_GO_FORWARD)
# Connect the newly created action with key combo
complete_action.connect("activate",
lambda a: self.expand_zencode(window))
action_group.add_action_with_accel(complete_action,
"<Ctrl><Shift>E")
ui_manager.insert_action_group(action_group, 0)
# @TODO: Figure out what these lines do
ui_merge_id = ui_manager.new_merge_id()
ui_manager.add_ui(ui_merge_id,
"/MenuBar/EditMenu/EditOps_5",
"ZenCoding",
"ZenCodingAction",
gtk.UI_MANAGER_MENUITEM, False)
ui_manager.__ui_data__ = (action_group, ui_merge_id)
def deactivate(self, window):
"Gedit callback: get rid of the expansion feature"
ui_manager = window.get_ui_manager()
(action_group, ui_merge_id) = ui_manager.__ui_data__
# Remove the UI data, action group, and UI itself from Gedit
del ui_manager.__ui_data__
ui_manager.remove_action_group(action_group)
ui_manager.remove_ui(ui_merge_id)
def expand_zencode(self, window):
"The action which handles the code expansion itself."
view = window.get_active_view()
buffer = view.get_buffer()
# Grab the current cursor position.
cursor_iter = buffer.get_iter_at_mark(buffer.get_insert())
# Grab the first character in the line.
line_iter = cursor_iter.copy()
line_iter.set_line_offset(0)
# Grab the text from the start of the line to the cursor.
line = buffer.get_text(line_iter, cursor_iter)
# Find the last space in the line and remove it, setting a variable
# 'before' to the current line.
words = line.split(" ")
before = words[-1].lstrip()
if not before:
return
# Get the language of the current document. Second line prevents an error
# if first line returns None.
lang = window.get_active_document().get_language()
lang = lang and lang.get_name()
# Using the 'before' variable, convert it from Zen Code
# to expanded code. If there isn't anything, just return.
if lang == 'CSS':
after = zen_core.expand_abbreviation(before,'css','xhtml')
else:
after = zen_core.expand_abbreviation(before,'html','xhtml')
if not after:
return
# Grab the line's indentation and store it.
indent = re.match(r"\s*", line).group()
# Automatically indent the string and replace \t (tab) with the
# correct number of spaces.
after = zen_core.pad_string(after,indent)
if view.get_insert_spaces_instead_of_tabs():
tabsize = view.get_tab_width()
spaces = " " * tabsize
after = after.replace("\t",spaces)
# We are currently lame and do not know how to do placeholders.
# So remove all | characters from after.
after = after.replace("|", "")
# Delete the last word in the line (i.e., the 'before' text, aka the
# Zen un-expanded code), so that we can replace it.
word_iter = cursor_iter.copy()
position_in_line = cursor_iter.get_line_index() - len(before)
word_iter.set_line_index(position_in_line)
buffer.delete(word_iter, cursor_iter)
# Insert the new expanded text.
buffer.insert_at_cursor(after)
我这么问是因为上面的内容似乎不是很面向对象,我觉得把这么多逻辑放进去是个坏主意
__初始值
,但作为一个新手,我不确定。
还有改进的余地吗?如果是,怎么做?
(我试图回避插件的实际功能,因为我更多的是寻找一个编码风格的评审,而不是对数评审,但是如果您需要查看外部库中的代码,整个插件都在
here
)