我正在开发一个JavaFX桌面应用程序。我想在其中显示一些java 3D对象。
据我所知,实现这一点的方法是使用JavaFX的SwingNode。Java 3d也必须集成在Swing组件中。所以这是一个两步过程。
将Java 3D对象与Java Swing集成
import java.awt.BorderLayout;
import javax.swing.JFrame;
public class JFrameWithCanvas3D extends JFrame {
public JFrameWithCanvas3D() {
super("Swing JFrame Wraps Canvas3D");
setLayout(new BorderLayout());
BallPanel panel = new BallPanel();
add(panel, BorderLayout.CENTER);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
pack();
setVisible(true);
}
public static void main(String[] args) {
System.setProperty("sun.awt.noerasebackground", "true");
javax.swing.SwingUtilities.invokeLater(new Runnable() {
@SuppressWarnings("unused")
@Override
public void run() {
new JFrameWithCanvas3D();
}
});
}
}
public class BallPanel extends JPanel {
public BallPanel() {
setLayout(new BorderLayout());
setPreferredSize(new Dimension(500, 500));
add(makeCanvas());
}
private static Canvas3D makeCanvas() {
BranchGroup group = new BranchGroup();
group.addChild(makeLight());
group.addChild(new Sphere(5));
Canvas3D canvas3D = new Canvas3D(SimpleUniverse.getPreferredConfiguration());
SimpleUniverse universe = new SimpleUniverse(canvas3D);
Transform3D viewTransform = new Transform3D();
viewTransform.setTranslation(new Vector3d(0, 0, 20)); //move "back" a little
universe.getViewingPlatform().getViewPlatformTransform().setTransform(viewTransform);
universe.addBranchGraph(group);
return canvas3D;
}
private static DirectionalLight makeLight() {
DirectionalLight light = new DirectionalLight(new Color3f(Color.WHITE), new Vector3f(-1.0f, -1.0f, -1.0f));
light.setInfluencingBounds(new BoundingSphere(new Point3d(0, 0, 0), 100));
return light;
}
}
在JavaFX应用程序中集成BallPanel
public class FXAppWithSwingPanel extends Application {
@Override
public void start(Stage stage) {
final SwingNode swingNode = new SwingNode();
JPanel panel = new JPanel();
panel.setLayout(new BorderLayout());
panel.setPreferredSize(new Dimension(450, 450));
panel.add(new BallPanel(), BorderLayout.CENTER);
swingNode.setContent(panel);
Pane pane = new Pane();
pane.getChildren().add(swingNode);
stage.setScene(new Scene(pane, 500, 500));
stage.show();
}
public static void main(String[] args) {
launch(args);
}
}
我看到的只是一个灰色背景,球体应该在那里。我尝试了几种不同的变体,但没有成功。在网上找不到关于Java 3D类和JavaFX之间这种特殊集成的任何信息。
我知道JavaFX有3D图形,但我一点也不喜欢。
相关、未解决的问题:
How Can I embed java3d's Canvas3d in javafx layout?