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如何在ESP8266的MQTT中合并发布服务器订阅服务器代码?

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  • Tahreem Khan  · 技术社区  · 6 年前

    我是ESP8266的新手;MQTT。最近,我正在尝试为publisher&合并两个独立的代码;MQTT中的订阅服务器,以便我的ESP8266可以同时发布和订阅不同的主题。据我所知,它们在合并时从不起作用,而是单独起作用。 请指导我如何合并它们,或者如果有可用的合并代码,请共享。

    发布者代码:

    #include <Bounce2.h> // Used for "debouncing" the pushbutton
    #include <ESP8266WiFi.h> // Enables the ESP8266 to connect to the local network (via WiFi)
    #include <PubSubClient.h> // Allows us to connect to, and publish to the MQTT broker
    
    const int ledPin = 0; // This code uses the built-in led for visual feedback that the button has been pressed
    const int buttonPin = 13; // Connect your button to pin #13
    
    // WiFi
    // Make sure to update this for your own WiFi network!
    const char* ssid = "TP-LINK_7224";
    const char* wifi_password = "RFID7890";
    
    // MQTT
    // Make sure to update this for your own MQTT Broker!
    const char* mqtt_server = "192.168.71.107";
    const char* mqtt_topic = "Flash_Message";
    const char* mqtt_username = "pi";
    const char* mqtt_password = "pi123";
    // The client id identifies the ESP8266 device. Think of it a bit like a hostname (Or just a name, like Greg).
    const char* clientID = "ESP01";
    
    // Initialise the Pushbutton Bouncer object
    Bounce bouncer = Bounce();
    
    // Initialise the WiFi and MQTT Client objects
    WiFiClient wifiClient;
    PubSubClient client(mqtt_server, 1883, wifiClient); // 1883 is the listener port for the Broker
    
    void setup() {
      pinMode(ledPin, OUTPUT);
      pinMode(buttonPin, INPUT);
    
      // Switch the on-board LED off to start with
      digitalWrite(ledPin, HIGH);
    
      // Setup pushbutton Bouncer object
      bouncer.attach(buttonPin);
      bouncer.interval(5);
    
      // Begin Serial on 115200
      // Remember to choose the correct Baudrate on the Serial monitor!
      // This is just for debugging purposes
      Serial.begin(115200);
    
      Serial.print("Connecting to ");
      Serial.println(ssid);
    
      // Connect to the WiFi
      WiFi.begin(ssid, wifi_password);
    
      // Wait until the connection has been confirmed before continuing
      while (WiFi.status() != WL_CONNECTED) {
        delay(500);
        Serial.print(".");
      }
    
      // Debugging - Output the IP Address of the ESP8266
      Serial.println("WiFi connected");
      Serial.print("IP address: ");
      Serial.println(WiFi.localIP());
    
      // Connect to MQTT Broker
      // client.connect returns a boolean value to let us know if the connection was successful.
      // If the connection is failing, make sure you are using the correct MQTT Username and Password (Setup Earlier in the Instructable)
      if (client.connect(clientID, mqtt_username, mqtt_password)) {
        Serial.println("Connected to MQTT Broker!");
      }
      else {
        Serial.println("Connection to MQTT Broker failed...");
      }
    
    }
    
    void loop() {
      // Update button state
      // This needs to be called so that the Bouncer object can check if the button has been pressed
      bouncer.update();
    
      if (bouncer.rose()) {
        // Turn light on when button is pressed down
        // (i.e. if the state of the button rose from 0 to 1 (not pressed to pressed))
        digitalWrite(ledPin, LOW);
    
        // PUBLISH to the MQTT Broker (topic = mqtt_topic, defined at the beginning)
        // Here, "Button pressed!" is the Payload, but this could be changed to a sensor reading, for example.
        if (client.publish(mqtt_topic, "Button pressed!")) {
          Serial.println("Button pushed and message sent!");
        }
        // Again, client.publish will return a boolean value depending on whether it succeded or not.
        // If the message failed to send, we will try again, as the connection may have broken.
        else {
          Serial.println("Message failed to send. Reconnecting to MQTT Broker and trying again");
          client.connect(clientID, mqtt_username, mqtt_password);
          delay(10); // This delay ensures that client.publish doesn't clash with the client.connect call
          client.publish(mqtt_topic, "Button pressed!");
        }
      }
      else if (bouncer.fell()) {
        // Turn light off when button is released
        // i.e. if state goes from high (1) to low (0) (pressed to not pressed)
        digitalWrite(ledPin, HIGH);
      }
    }
    

    用户代码:

    #include <ESP8266WiFi.h> // Enables the ESP8266 to connect to the local network (via WiFi)
    #include <PubSubClient.h> // Allows us to connect to, and publish to the MQTT broker
    
    const int ledPin = 16; // This code uses the built-in led for visual feedback that a message has been received
    
    // WiFi
    // Make sure to update this for your own WiFi network!
    const char* ssid = "TP-LINK_7224";
    const char* wifi_password = "RFID7890";
    
    // MQTT
    // Make sure to update this for your own MQTT Broker!
    const char* mqtt_server = "192.168.71.127";
    const char* mqtt_topic = "flash";
    const char* mqtt_username = "pi";
    const char* mqtt_password = "pi123";
    // The client id identifies the ESP8266 device. Think of it a bit like a hostname (Or just a name, like Greg).
    const char* clientID = "ESP01";
    
    // Initialise the WiFi and MQTT Client objects
    WiFiClient wifiClient;
    PubSubClient client(mqtt_server, 1883, wifiClient); // 1883 is the listener port for the Broker
    
    void ReceivedMessage(char* topic, byte* payload, unsigned int length) {
      // Output the first character of the message to serial (debug)
      Serial.println((char)payload[0]);
    
      // Handle the message we received
      // Here, we are only looking at the first character of the received message (payload[0])
      // If it is 0, turn the led off.
      // If it is 1, turn the led on.
      if ((char)payload[0] == 'E' && (char)payload[1] == 'S' && (char)payload[2] == 'P' && (char)payload[3] == '0' && (char)payload[4] == '1' ) {
    
        digitalWrite(ledPin, HIGH); 
        delay(4000);// Notice for the HUZZAH Pin 0, HIGH is OFF and LOW is ON. Normally it is the other way around.
        digitalWrite(ledPin, LOW);
      }
      if ((char)payload[0] == '0') {
        digitalWrite(ledPin, LOW);
        delay(1000);
      }
    }
    
    bool Connect() {
      // Connect to MQTT Server and subscribe to the topic
      if (client.connect(clientID, mqtt_username, mqtt_password)) {
          client.subscribe(mqtt_topic);
          return true;
        }
        else {
          return false;
      }
    }
    
    void setup() {
      pinMode(ledPin, OUTPUT);
    
      // Switch the on-board LED off to start with
    //  digitalWrite(ledPin, HIGH);
      digitalWrite(ledPin, LOW);
    
      // Begin Serial on 115200
      // Remember to choose the correct Baudrate on the Serial monitor!
      // This is just for debugging purposes
      Serial.begin(115200);
    
      Serial.print("Connecting to ");
      Serial.println(ssid);
    
      // Connect to the WiFi
      WiFi.begin(ssid, wifi_password);
    
      // Wait until the connection has been confirmed before continuing
      while (WiFi.status() != WL_CONNECTED) {
        delay(500);
        Serial.print(".");
      }
    
      // Debugging - Output the IP Address of the ESP8266
      Serial.println("WiFi connected");
      Serial.print("IP address: ");
      Serial.println(WiFi.localIP());
    
      // Connect to MQTT Broker
      // setCallback sets the function to be called when a message is received.
      client.setCallback(ReceivedMessage);
      if (Connect()) {
        Serial.println("Connected Successfully to MQTT Broker!");  
      }
      else {
        Serial.println("Connection Failed!");
      }
    }
    
    void loop() {
      // If the connection is lost, try to connect again
      if (!client.connected()) {
        Connect();
      }
      // client.loop() just tells the MQTT client code to do what it needs to do itself (i.e. check for messages, etc.)
      client.loop();
      // Once it has done all it needs to do for this cycle, go back to checking if we are still connected.
    }
    
    1 回复  |  直到 6 年前
        1
  •  0
  •   Tahreem Khan    6 年前

    如果要在订阅时发布,则此代码有效。

    /*
     * ESP8266 (Adafruit HUZZAH) Mosquitto MQTT Publish Example
     * Thomas Varnish (https://github.com/tvarnish), (https://www.instructables.com/member/Tango172)
     * Made as part of my MQTT Instructable - "How to use MQTT with the Raspberry Pi and ESP8266"
     */
    #include <Bounce2.h> // Used for "debouncing" the pushbutton
    #include <ESP8266WiFi.h> // Enables the ESP8266 to connect to the local network (via WiFi)
    #include <PubSubClient.h> // Allows us to connect to, and publish to the MQTT broker
    
    const int ledPin = 0; // This code uses the built-in led for visual feedback that the button has been pressed
    const int buttonPin = 13; // Connect your button to pin #13
    
    // WiFi
    // Make sure to update this for your own WiFi network!
    const char* ssid = "TP-LINK_7224";
    const char* wifi_password = "RFID7890";
    
    // MQTT
    // Make sure to update this for your own MQTT Broker!
    const char* mqtt_server = "192.168.58.117";
    const char* mqtt_topic = "Flash_Message";
    const char* mqtt_topic_sub = "flash";
    const char* mqtt_username = "pi";
    const char* mqtt_password = "pi123";
    // The client id identifies the ESP8266 device. Think of it a bit like a hostname (Or just a name, like Greg).
    const char* clientID = "ESP01";
    
    // Initialise the Pushbutton Bouncer object
    Bounce bouncer = Bounce();
    
    // Initialise the WiFi and MQTT Client objects
    WiFiClient wifiClient;
    PubSubClient client(mqtt_server, 1883, wifiClient); // 1883 is the listener port for the Broker
    
    void ReceivedMessage(char* topic, byte* payload, unsigned int length) {
      // Output the first character of the message to serial (debug)
      Serial.println((char)payload[0]);
    
      // Handle the message we received
      // Here, we are only looking at the first character of the received message (payload[0])
      // If it is 0, turn the led off.
      // If it is 1, turn the led on.
      if ((char)payload[0] == 'E' && (char)payload[1] == 'S' && (char)payload[2] == 'P' && (char)payload[3] == '0' && (char)payload[4] == '1' ) {
    
        digitalWrite(ledPin, HIGH); 
        delay(4000);// Notice for the HUZZAH Pin 0, HIGH is OFF and LOW is ON. Normally it is the other way around.
        digitalWrite(ledPin, LOW);
      }
      if ((char)payload[0] == '0') {
        digitalWrite(ledPin, LOW);
        delay(1000);
      }
    }
    
    void setup() {
      pinMode(ledPin, OUTPUT);
      pinMode(buttonPin, INPUT);
    
      // Switch the on-board LED off to start with
      digitalWrite(ledPin, HIGH);
    
      // Setup pushbutton Bouncer object
      bouncer.attach(buttonPin);
      bouncer.interval(5);
    
      // Begin Serial on 115200
      // Remember to choose the correct Baudrate on the Serial monitor!
      // This is just for debugging purposes
      Serial.begin(115200);
    
      Serial.print("Connecting to ");
      Serial.println(ssid);
    
      // Connect to the WiFi
      WiFi.begin(ssid, wifi_password);
    
      // Wait until the connection has been confirmed before continuing
      while (WiFi.status() != WL_CONNECTED) {
        delay(500);
        Serial.print(".");
      }
    
      // Debugging - Output the IP Address of the ESP8266
      Serial.println("WiFi connected");
      Serial.print("IP address: ");
      Serial.println(WiFi.localIP());
    client.setCallback(ReceivedMessage);
      // Connect to MQTT Broker
      // client.connect returns a boolean value to let us know if the connection was successful.
      // If the connection is failing, make sure you are using the correct MQTT Username and Password (Setup Earlier in the Instructable)
      if (client.connect(clientID, mqtt_username, mqtt_password)) {
        client.subscribe(mqtt_topic_sub);
        Serial.println("Connected to MQTT Broker!");
      }
      else {
        Serial.println("Connection to MQTT Broker failed...");
      }
    
    }
    
    bool Connect() {
      // Connect to MQTT Server and subscribe to the topic
      if (client.connect(clientID, mqtt_username, mqtt_password)) {
          client.subscribe(mqtt_topic_sub);
          return true;
        }
        else {
          return false;
      }
    }
    
    
    void loop() {
      // Update button state
      // This needs to be called so that the Bouncer object can check if the button has been pressed
      bouncer.update();
    
      if (bouncer.rose()) {
        // Turn light on when button is pressed down
        // (i.e. if the state of the button rose from 0 to 1 (not pressed to pressed))
        digitalWrite(ledPin, LOW);
        if (!client.connected()) {
        Connect();
        }
        // PUBLISH to the MQTT Broker (topic = mqtt_topic, defined at the beginning)
        // Here, "Button pressed!" is the Payload, but this could be changed to a sensor reading, for example.
        if (client.publish(mqtt_topic, "Button pressed!")) {
          Serial.println("Button pushed and message sent!");
        }
        // Again, client.publish will return a boolean value depending on whether it succeded or not.
        // If the message failed to send, we will try again, as the connection may have broken.
        else {
          Serial.println("Message failed to send. Reconnecting to MQTT Broker and trying again");
          client.connect(clientID, mqtt_username, mqtt_password);
          delay(10); // This delay ensures that client.publish doesn't clash with the client.connect call
          client.publish(mqtt_topic, "Button pressed!");
        }
      }
      else if (bouncer.fell()) {
        // Turn light off when button is released
        // i.e. if state goes from high (1) to low (0) (pressed to not pressed)
        digitalWrite(ledPin, HIGH);
      }
      client.loop();
    }