#import "MyView.h"
#define PI 3.14159265358979323846
static inline float radians(double degrees) { return degrees * PI / 180; }
@implementation MyView
- (id)initWithFrame:(CGRect)frame {
if (self = [super initWithFrame:frame]) {
// Initialization code
}
return self;
}
- (void)drawRect:(CGRect)rect {
// circle
CGContextRef contextRef = UIGraphicsGetCurrentContext();
CGContextSetRGBFillColor(contextRef, 0, 0, 255, 0.1);
CGContextSetRGBStrokeColor(contextRef, 0, 0, 255, 0.5);
// Draw a circle (filled)
//CGContextFillEllipseInRect(contextRef, CGRectMake(100, 100, 150, 150));
// Draw a circle (border only)
CGContextStrokeEllipseInRect(contextRef, CGRectMake(100, 100, 150, 150));
//cgr
CGContextRef c5= UIGraphicsGetCurrentContext();
//CGFloat red4[4] = {1.0f, 0.0f, 0.0f, 1.0f};
CGContextSetLineWidth(c5, 2.0);
CGContextSetStrokeColorWithColor(c5, [UIColor brownColor].CGColor);
CGContextBeginPath(c5);
//CGContextMoveToPoint(c5, 101.0f, 156.0f);
CGContextMoveToPoint(c5, 175.0f, 175.0f);
CGContextAddLineToPoint(c5, 100.0f, 175.0f);
CGContextStrokePath(c5);
CGContextRef c6= UIGraphicsGetCurrentContext();
//CGFloat red4[4] = {1.0f, 0.0f, 0.0f, 1.0f};
CGContextSetLineWidth(c6, 2.0);
CGContextSetStrokeColorWithColor(c6, [UIColor blueColor].CGColor);
CGContextBeginPath(c6);
CGContextMoveToPoint(c6, 175.0f, 175.0f);
CGContextAddLineToPoint(c6, 175.0f, 250.0f);
//CGContextAddLineToPoint(c6, 175.0f, 245.0f);
CGContextStrokePath(c6);
CGContextRef c7= UIGraphicsGetCurrentContext();
//CGFloat red4[4] = {1.0f, 0.0f, 0.0f, 1.0f};
CGContextSetLineWidth(c7, 02.0);
CGContextSetStrokeColorWithColor(c7, [UIColor greenColor].CGColor);
CGContextBeginPath(c7);
CGContextMoveToPoint(c7, 175.0f, 175.0f);
CGContextAddLineToPoint(c7, 175.0f, 100.0f);
CGContextStrokePath(c7);
CGContextRef c8= UIGraphicsGetCurrentContext();
//CGFloat red4[4] = {1.0f, 0.0f, 0.0f, 1.0f};
CGContextSetLineWidth(c8, 2.0);
CGContextSetStrokeColorWithColor(c8, [UIColor redColor].CGColor);
CGContextBeginPath(c8);
//CGContextMoveToPoint(c5, 101.0f, 156.0f);
CGContextMoveToPoint(c8, 175.0f, 175.0f);
CGContextAddLineToPoint(c8, 250.0f, 175.0f);
CGContextStrokePath(c8);
CGContextRef c9= UIGraphicsGetCurrentContext();
//CGFloat red4[4] = {1.0f, 0.0f, 0.0f, 1.0f};
CGContextSetLineWidth(c9, 2.0);
CGContextSetStrokeColorWithColor(c9, [UIColor purpleColor].CGColor);
CGContextBeginPath(c9);
//CGContextMoveToPoint(c5, 101.0f, 156.0f);
CGContextMoveToPoint(c9, 175.0f, 175.0f);
CGContextAddLineToPoint(c9, 230.0f, 125.0f);
CGContextStrokePath(c9);
CGContextRef c10= UIGraphicsGetCurrentContext();
//CGFloat red4[4] = {1.0f, 0.0f, 0.0f, 1.0f};
CGContextSetLineWidth(c10, 2.0);
CGContextSetStrokeColorWithColor(c10, [UIColor orangeColor].CGColor);
CGContextBeginPath(c10);
//CGContextMoveToPoint(c5, 101.0f, 156.0f);
CGContextMoveToPoint(c10, 175.0f, 175.0f);
CGContextAddLineToPoint(c10, 120.0f, 125.0f);
CGContextStrokePath(c10);
CGContextRef c11= UIGraphicsGetCurrentContext();
//CGFloat red4[4] = {1.0f, 0.0f, 0.0f, 1.0f};
CGContextSetLineWidth(c11, 2.0);
CGContextSetStrokeColorWithColor(c11, [UIColor magentaColor].CGColor);
CGContextBeginPath(c11);
//CGContextMoveToPoint(c5, 101.0f, 156.0f);
CGContextMoveToPoint(c11, 175.0f, 175.0f);
CGContextAddLineToPoint(c11, 120.0f, 225.0f);
CGContextStrokePath(c11);
CGContextRef c12= UIGraphicsGetCurrentContext();
//CGFloat red4[4] = {1.0f, 0.0f, 0.0f, 1.0f};
CGContextSetLineWidth(c12, 2.0);
CGContextSetStrokeColorWithColor(c12, [UIColor yellowColor].CGColor);
CGContextBeginPath(c12);
//CGContextMoveToPoint(c5, 101.0f, 156.0f);
CGContextMoveToPoint(c12, 175.0f, 175.0f);
CGContextAddLineToPoint(c12, 231.0f, 226.0f);
CGContextStrokePath(c12);
}
- (void)makeCircleAt:(CGPoint)center withDiameter:(float)diameter withColor:(int)myColor
{
float radius = diameter * 0.5;
CGRect myOval = {center.x - radius, center.y - radius, diameter, diameter};
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextSetRGBFillColor(context, 1.0, 0.0, 0.0, 1.0);
CGContextAddEllipseInRect(context, myOval);
CGContextFillPath(context);
}
- (void)dealloc {
[super dealloc];
}
@end
.
我想要上面的代码用c5,c6……c12块动态地划分圆,简单地说,我想要使用一个循环,在这个循环中输入数字并根据数字划分圆。