我有一个LUIS对话框,它成功地检测到意图并调用指定的子对话框。
[Serializable]
[LuisModel("xxxxxxxxxxxx", "xxxxxxxxxxxxxxxx")]
public class RootDialog : LuisDialog<object>
{
[LuisIntent("ApplyJob")]
public async Task Search(IDialogContext context, IAwaitable<IMessageActivity> activity,LuisResult result)
{
await context.PostAsync("Lets apply for a job");
context.Call(new ApplyJobDialog(result), ApplyJobComplete);
}
private async Task ApplyJobComplete(IDialogContext context, IAwaitable<object> result)
{
context.Done(await result);
}
}
我正在将LuisResult传递给子对话框。(因此,我可以在子对话框中提取一些实体。-未在以下代码中实现)
[Serializable]
public class ApplyJobDialog: IDialog<object>
{
public LuisResult LuisResult { get; set; }
internal ApplyJobDialog(LuisResult result)
{
LuisResult = result;
}
public async Task StartAsync(IDialogContext context)
{
await context.PostAsync("hello");
context.Wait(AfterComplete);
}
private async Task AfterComplete(IDialogContext context, IAwaitable<IMessageActivity> result)
{
context.Done("");
}
}
它向用户显示“你好”。但它抛出了一个例外。(在emulator中显示)即使不使用传递的“LuisResult”
Exception: Type âMicrosoft.Bot.Builder.Luis.Models.LuisResultâ in Assembly âMicrosoft.Bot.Builder,
Version=3.11.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35â is not marked as serializable.
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然而,如果我不调用“AfterComplete”,它不会引发异常。
public async Task StartAsync(IDialogContext context)
{
await context.PostAsync("hello");
//context.Wait(AfterComplete);
context.Done("");
}
我做错了什么。我如何调用ResumeAfter方法(如AfterComplete)并继续对话?