我想知道如何同时录制两个独立的音频频道。
我有两个分别带麦克风和扬声器的USB适配器。
我能找到的示例代码一次只支持单通道录制。
请帮忙。谢谢。
对于单通道,我的代码如下:
MediaCapture audioCapture = new MediaCapture();
MediaCaptureInitializationSettings captureInitSettings = new MediaCaptureInitializationSettings();
captureInitSettings.StreamingCaptureMode = StreamingCaptureMode.Audio;
captureInitSettings.MediaCategory = MediaCategory.Other;
captureInitSettings.AudioProcessing = AudioProcessing.Default;
await audioCapture.InitializeAsync(captureInitSettings);
private async void recordChannelA()
{
StorageFolder externalDevices = KnownFolders.RemovableDevices;
IReadOnlyList<StorageFolder> externalDrives = await externalDevices.GetFoldersAsync();
StorageFolder usbStorage = externalDrives[0];
if (usbStorage != null)
{
StorageFolder recordFolder = await usbStorage.CreateFolderAsync(recFolderName, CreationCollisionOption.OpenIfExists);
await usbStorage.GetFolderAsync(recFolderName);
StorageFile recordFile = await recordFolder.CreateFileAsync("Recording - " + DateTime.Now.ToString("yyyy-MM-dd_HH-mm-ss") + ".mp3", Windows.Storage.CreationCollisionOption.GenerateUniqueName);
MediaEncodingProfile profile = null;
profile = MediaEncodingProfile.CreateM4a(Windows.Media.MediaProperties.AudioEncodingQuality.Auto);
await audioCapture.StartRecordToStorageFileAsync(profile, recordFile);
Message.Text = "Recording ... ";
recordingtimerRun = new TimeSpan(0, 0, 0);
recordingTimer.Start();
}
else Message.Text = "Recording error !";
}
更新;
我为枚举的设备创建了一个“listview”,并选择相应的捕获设备。但是,有一个语法错误,我无法转换
enumaration.deviceinformation
到
imediasource
.
captureInitSettings.AudioSource = captureDeviceList[audioCaptureList.SelectedIndex];
更新:我设法让它工作
解决办法是
captureInitSettingsA.AudioDeviceId = captureDeviceList[audioCaptureList.SelectedIndex].Id;
captureInitSettingsB.AudioDeviceId = captureDeviceList[audioCaptureList.SelectedIndex].Id;
但是,如何在应用程序设置中保存这些选择。这样,当我重新启动时,就不必再次选择。
更新:
我设法为保存应用程序设置
audiocapture
和;
audiorender
但我不知道如何检索设备,也不知道是否保存了以前的设置。
Windows.Storage.ApplicationDataContainer localSettings = Windows.Storage.ApplicationData.Current.LocalSettings;
Windows.Storage.StorageFolder localFolder = Windows.Storage.ApplicationData.Current.LocalFolder;
localSettings.Values["audioACaptureSettings"] = captureAInitSettings.AudioDeviceId;
localSettings.Values["audioARenderSettings"] = mediaPlayerA.AudioDevice.Id;
localSettings.Values["audioBCaptureSettings"] = captureBInitSettings.AudioDeviceId;
localSettings.Values["audioBRenderSettings"] = mediaPlayerB.AudioDevice.Id;
private void loadAudioConfig()
{
Windows.Storage.ApplicationDataContainer localSettings = Windows.Storage.ApplicationData.Current.LocalSettings;
Windows.Storage.StorageFolder localFolder = Windows.Storage.ApplicationData.Current.LocalFolder;
if (localSettings.Values["audioACaptureSettings"] != null)
{
captureAInitSettings.AudioDeviceId = localSettings.Values["audioACaptureSettings"].ToString();
}
if (localSettings.Values["audioARenderSettings"] != null)
{
Object audioARenderValue = localSettings.Values["audioARenderSettings"];
mediaPlayerA.AudioDevice = audioARenderValue;
}
if (localSettings.Values["PAaudioCaptureSettings"] != null)
{
captureBInitSettings.AudioDeviceId = localSettings.Values["audioBCaptureSettings"].ToString();
}
if (localSettings.Values["PAaudioRenderSettings"] != null)
{
Object audioBRenderValue = localSettings.Values["audioBRenderSettings"];
mediaPlayerB.AudioDevice = audioBRenderValue;
}