这些答案中没有一个对以任何有效的方式改变滑块之间的关系是最不有效的…大多数答案在计算中遗漏了一个或多个或不尊重整体限制,我需要一些东西来允许用户在HTML5游戏中选择他们的芯片,所以如果其他人也有类似的问题,我会想到这个。。。如果你不需要把它和改变筹码联系在一起,那么就去掉止损选项或者改变它来满足你的需要
<div id="chip_holder" style="float:right;margin-right:20px;">
<ul id="sliders">
<?php
$chips = array("1" => array("blue", "1 Point", "1"), "5" => array("red", "5 Points", "5"), "10" => array("gold", "10 Points", "10"));
$t = 0;
$value_per_row = floor($my_points / count($chips));
$totalc = 0;
foreach($chips as $key => $value){
$value = floor($value_per_row / $value[2]);
$totalc = $totalc + $value_per_row;
?>
<li style="display:inline-block;">
<input type="number" style="display:none;" id="hidden_value_<?php echo $key; ?>" value="<?php echo floor($value); ?>" min="0" max="<?php echo $my_points; ?>" step="<?php echo $chips[$key][2]; ?>" />
<span id="slide_<?php echo $key; ?>" title="<?php echo $key; ?>" class="chip_slider" alt="<?php echo $key / $my_points; ?>"></span>
<span id="chip_label_<?php echo $key; ?>" title="<?php echo $key; ?>" class="chip_label"><?php echo $value; ?></span>
</li>
<?php
$t++;
}
if($totalc < $my_points){
$min = min(array_keys($chips));
$remainder = floor(($my_points - $totalc) / $chips[$min][2]);
?>
<script>
$('#hidden_value_<?php echo $min; ?>').val(parseInt($('#hidden_value_<?php echo $min; ?>').val()) + parseInt(<?php echo $remainder; ?>));
$('#chip_label_<?php echo $min; ?>').text(parseInt($('#hidden_value_<?php echo $min; ?>').val()));
</script>
<?php } ?>
<li id="checkout_button" onclick="javascript: checkout_now();"><?php echo CASHOUT; ?></li>
</ul>
<ul id="chips_stay_put">
<?php
$t = 0;
foreach($chips as $key => $value){
?>
<li class="chip_holder" style="width:70px;">
<span id="chip_holder_<?php echo $key; ?>" class="<?php echo $value[0]; ?>" alt="<?php echo $key; ?>"></span>
</li>
<?php
$t++;
}
?>
</ul>
</div>
<script>
function drop_chips(id, chips){
$('.chip_label').each(function(){
id =$(this).attr('id');
idx =$('#' + id).attr('title');
chips = parseInt($('#chip_label_' + idx).text());
cls = $('#chip_holder_' + idx).attr('class');
$('#chip_holder_' + idx).html('');
m = minMaxTitle($('.chip.' + cls));
if(m>0){
start = 0;
}else{
start = m;
}
htmlH = '';
while(m<=chips){
start= start + m;
zIndex = parseInt(start) + parseInt(100);
htmlH += '<span id="chip_' + idx + '_' + m + '" class="chip ' + cls + '" style="position:absolute;top:-'+ (m * 3) + 'px;z-index:' + zIndex + ';" alt="' + cls + '" title="' +m+ '">' + idx + '</span>';
m++;
}
$('#chip_holder_' + idx).html(htmlH);
$('.chip').draggable({
drag: function( event, ui ) {
var snapTolerance = $(this).draggable('option', 'snapTolerance');
var topRemainder = ui.position.top % 20;
var leftRemainder = ui.position.left % 20;
if (topRemainder <= snapTolerance) {
ui.position.top = ui.position.top - topRemainder;
}
if (leftRemainder <= snapTolerance) {
ui.position.left = ui.position.left - leftRemainder;
}
} ,
revert : function(event, ui) {
// on older version of jQuery use "draggable"
// $(this).data("draggable")
// on 2.x versions of jQuery use "ui-draggable"
// $(this).data("ui-draggable")
$(this).data("uiDraggable").originalPosition = {
top : 0,
left : 0
};
// return boolean
return !event;
// that evaluate like this:
// return event !== false ? false : true;
}
});
});
}
var sliders = $("#sliders .chip_slider");
sliders.each(function() {
var slider_id;
var value = parseInt($(this).text(), 10),
availableTotal = parseInt($('#my_points_hidden').val());
$(this).empty().slider({
value: parseInt($('#' + $(this).attr('id')).prev('input').val()),
min: 0,
max: parseInt($('#' + $(this).attr('id')).prev('input').attr('max')),
range:parseInt($('#' + $(this).attr('id')).prev('input').attr('max')),
orientation:"vertical",
step: 1,
animate: 100,
stop: function( event, ui ) { drop_chips() },
slide: function(event, ui) {
// Update display to current value
$(this).siblings('.value').text(ui.value);
// Get current total
var total = 0;
var slider_id = $(this).attr('title');
sliders.not(this).each(function() {
total += $(this).slider("option", "value");
});
// Need to do this because apparently jQ UI
// does not update value until this event completes
total += ui.value;
var delta = availableTotal - total;
// Update each slider
sliders.not(this).each(function() {
var t = $(this),
value = t.slider("option", "value");
var new_value = value + (delta/2);
if (new_value < 0 || ui.value == 100)
new_value = 0;
if (new_value > 100)
new_value = 100;
t.siblings('.value').text(new_value);
t.slider('value', new_value);
id = $(this).attr('id');
title = $('#' + id).attr('title');
initial_slider = total - new_value;
console.log(slider_id);
$('#chip_label_' + slider_id).text(parseInt(parseInt(ui.value) / parseInt($('#hidden_value_' + slider_id).attr('step'))));
$('#chip_label_' + title).text(parseInt(parseInt(new_value) / parseInt($('#hidden_value_' + title).attr('step'))));
});
}
});
});
</script>