您需要缩放但不旋转的视图大小。你可以从
bounds.size
transform
.
例子
let view = UIView(frame: CGRect(x: 0, y: 0, width: 100, height: 150))
// Scale view by 3X horizontally and by 4X vertically and
// rotate by 45 degrees
view.transform = CGAffineTransform(scaleX: 3, y: 4).rotated(by: 45.0 / 180.0 * .pi)
let transform = view.transform
// Find the angle, print it in degrees
let angle = atan2(-transform.c, transform.a)
print(angle * 180.0 / .pi) // 44.99999999999999
// Find scaleX and scaleY
let scaleX = transform.a * cos(angle) - transform.c * sin(angle)
let scaleY = transform.d * cos(angle) + transform.b * sin(angle)
print(scaleX) // 3.0
print(scaleY) // 4.0
print(view.frame.size) // (530.3300858899106, 707.1067811865476)
print(view.bounds.size) // (100.0, 150.0)
let adjustedSize = CGSize(width: view.bounds.size.width * scaleX, height: view.bounds.size.height * scaleY)
// print non-rotated but scaled size
print(adjustedSize) // (300.0, 600.0)
在这里,它是一个方便的扩展,可用于缩放、旋转和转换(移动)视图:
extension CGAffineTransform {
var angle: CGFloat { return atan2(-self.c, self.a) }
var angleInDegrees: CGFloat { return self.angle * 180 / .pi }
var scaleX: CGFloat {
let angle = self.angle
return self.a * cos(angle) - self.c * sin(angle)
}
var scaleY: CGFloat {
let angle = self.angle
return self.d * cos(angle) + self.b * sin(angle)
}
}
let angle = view.transform.angleInDegrees
let scaleX = view.transform.scaleX
let scaleY = view.transform.scaleY
let adjustedSize = CGSize(width: view.bounds.size.width * scaleX, height: view.bounds.size.height * scaleY)