我有一个允许用户与通知交互的应用程序。下面是一个简单的用例:当用户点击“Action”时,应用程序会进行一些处理并更新通知以显示进度,然后再次更新通知以显示操作是否成功。
在26之前,我能够在单个通知上设置声音/振动,因此一旦用户单击“操作”,过渡到进度状态将不会产生声音/振动(我想要的行为),但是在26之前,似乎这些参数不再受重视,声音/振动设置仅在频道级别受重视。
我的初始通知应发出声音/振动,但如果我正在更新现有的(即更改为进度状态),则不应发出声音/振动。有没有办法在API26及更高版本上实现这一点?
以下是设置初始状态的代码:
private fun sendNotification() {
val builder = NotificationCompat.Builder(this, "channel_id")
val defaultSoundUri = RingtoneManager.getDefaultUri(RingtoneManager.TYPE_NOTIFICATION)
val intent = Intent(this, MyIntentService::class.java)
val pIntent = PendingIntent.getService(this, ID, intent, PendingIntent.FLAG_UPDATE_CURRENT)
val action = NotificationCompat.Action.Builder(
R.drawable.ic_lock_open_white_24dp,
"Action",
pIntent
).build()
builder.setSmallIcon(R.drawable.ic_home_teal_600_24dp)
.setContentTitle("My Title")
.setContentText("My content text")
.setSound(defaultSoundUri)
.addAction(action)
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.O) {
val notificationManager = getSystemService(Context.NOTIFICATION_SERVICE) as NotificationManager
val channelName = "My Channel"
val description = "Channel Description"
val importance = NotificationManager.IMPORTANCE_DEFAULT
val channel = NotificationChannel("channel_id", channelName, importance)
channel.description = description
notificationManager.createNotificationChannel(channel)
}
val manager = NotificationManagerCompat.from(this)
manager.notify(ID, builder.build())
}
以及向进度状态的转换(使用相同的id)
private fun updateNotification(notificationId: Int, title: String) {
//This should NOT make sound or vibrate but it does on 26
val builder = NotificationCompat.Builder(this, "channel_id");
builder
.setSmallIcon(R.drawable.ic_home_teal_600_24dp)
.setContentTitle(title)
.setProgress(0, 0, true)
.setContentText("Processing...")
val manager = NotificationManagerCompat.from(this)
manager.notify(notificationId, builder.build())
}