ScrollMagic
// Prepare SVG
function pathPrepare_journey($el) {
var lineLength_journey = $el[0].getTotalLength();
$el.css("stroke-dasharray", lineLength_journey);
$el.css("stroke-dashoffset", lineLength_journey);
}
var $journey1 = $("path#path1");
var $journey1_2 = $("path#path2");
var $journey1_3 = $("path#path3");
pathPrepare_journey($journey1);
pathPrepare_journey($journey1_2);
pathPrepare_journey($journey1_3);
// Reference to container
var container = $("#section1");
var containerHeight = $(container).height();
var vpHeight = $(window).height();
// Init controller
var SVGcontroller_journey = new ScrollMagic.Controller();
// Build tween
var tween_journey = new TimelineMax().add(
TweenMax.to($journey1, 1, { strokeDashoffset: 0, ease: Linear.easeNone })
);
// Build scene
var scene = new ScrollMagic.Scene({
triggerElement: container,
duration: containerHeight - vpHeight / 2,
tweenChanges: true
})
.setTween(tween_journey)
.addIndicators({
name: "Draw Journey Lines#1",
colorTrigger: "brown",
colorStart: "brown",
colorEnd: "brown",
indent: 600
})
.addTo(SVGcontroller_journey);
它工作得非常好,但是正如您所看到的,我的SVG中有三条单独的路径(
$journey1
$journey1_2
$journey1_3
),而ScrollMagic场景目前只画其中一个,
$行程1
,因为我只能在
TimelineMax()
$行程1
?
我可以添加其他路径,但它们是连续绘制的:
// Build tween
var tween_journey = new TimelineMax()
.add(
TweenMax.to($journey1, 1, { strokeDashoffset: 0, ease: Linear.easeNone })
)
.add(
TweenMax.to($journey1_2, 1, { strokeDashoffset: 0, ease: Linear.easeNone })
);