我已经用C编写了一个在Linux上运行的单线程异步服务器:socket是非阻塞的,至于轮询,我使用epoll。基准测试表明服务器性能良好,根据Valgrind的说法,没有内存泄漏或其他问题。
唯一的问题是,当write()命令被中断时(因为客户端关闭了连接),服务器将遇到一个EPIPE。我通过运行带有参数-b的基准测试实用程序“seave”来人为地中断测试。它在一行中执行许多请求,所有这些请求都可以完美地工作。现在我按下CTRL-C并重新开始“围攻”。有时我很幸运,服务器无法发送完整的响应,因为客户端的fd无效。正如所料,errno被设置为EPIPE。我处理这种情况,在fd上执行close(),然后释放与连接相关的内存。现在的问题是服务器阻塞并且不再正确应答。这是strace输出:
epoll_wait(4, {{EPOLLIN, {u32=0, u64=0}}}, 128, -1) = 1
accept(3, {sa_family=AF_INET, sin_port=htons(55328), sin_addr=inet_addr("127.0.0.1")}, [16]) = 5
fcntl64(5, F_GETFL) = 0x2 (flags O_RDWR)
fcntl64(5, F_SETFL, O_RDWR|O_NONBLOCK) = 0
epoll_ctl(4, EPOLL_CTL_ADD, 5, {EPOLLIN|EPOLLERR|EPOLLHUP|EPOLLET, {u32=144039912, u64=144039912}}) = 0
epoll_wait(4, {{EPOLLIN, {u32=144039912, u64=144039912}}}, 128, -1) = 1
read(5, "GET /user/register HTTP/1.1\r\nHos"..., 4096) = 161
send(5, "HTTP/1.1 200 OK\r\nContent-Type: t"..., 106, MSG_NOSIGNAL) = 106 <<<<
send(5, "00001000\r\n", 10, MSG_NOSIGNAL) = -1 EPIPE (Broken pipe) <<<< Why did the previous send() work?
close(5) = 0
epoll_wait(4, {{EPOLLIN, {u32=0, u64=0}}}, 128, -1) = 1
accept(3, {sa_family=AF_INET, sin_port=htons(55329), sin_addr=inet_addr("127.0.0.1")}, [16]) = 5
...
(我从日志中删除了printf(),以防您怀疑)
#include "Connection.h"
static ExceptionManager *exc;
void Connection0(ExceptionManager *e) {
exc = e;
}
void Connection_Init(Connection *this) {
Socket_Init(&this->server);
Socket_SetReusableFlag(&this->server);
Socket_SetCloexecFlag(&this->server, true);
Socket_SetBlockingFlag(&this->server, true);
Socket_ListenTCP(&this->server, 8080, SOMAXCONN);
// Add the server socket to epoll
Poll_Init(&this->poll, SOMAXCONN, (void *) &Connection_OnEvent, this);
Poll_AddEvent(&this->poll, NULL, this->server.fd, EPOLLIN | EPOLLET | EPOLLHUP | EPOLLERR);
this->activeConn = 0;
}
void Connection_Destroy(Connection *this) {
Poll_Destroy(&this->poll);
Socket_Destroy(&this->server);
}
void Connection_Process(Connection *this) {
Poll_Process(&this->poll, -1);
}
void Connection_AcceptClient(Connection *this) {
Client *client;
SocketConnection conn = Socket_Accept(&this->server);
SocketConnection_SetBlockingFlag(&conn, true);
client = New(Client);
client->req = NULL;
client->conn = New(SocketConnection);
client->conn->remote = conn.remote;
client->conn->fd = conn.fd;
this->activeConn++;
Poll_AddEvent(&this->poll, client, conn.fd, EPOLLIN | EPOLLET | EPOLLHUP | EPOLLERR);
}
void Connection_DestroyClient(Connection *this, Client *client) {
// Poll_DeleteEvent(&this->poll, client->conn->fd);
SocketConnection_Close(client->conn);
if (client->req != NULL) {
Request_Destroy(client->req);
Memory_Free(client->req);
}
if (client->conn != NULL) {
Memory_Free(client->conn);
}
Memory_Free(client);
this->activeConn--;
}
void Connection_OnEvent(Connection *this, int events, Client *client) {
/* error or connection hung up */
if (client != NULL && (events & (EPOLLHUP | EPOLLERR))) {
String_Print(String("EPOLLHUP | EPOLLERR received\n"));
Connection_DestroyClient(this, client);
return;
}
/* incoming connection */
if (client == NULL && (events & EPOLLIN)) {
if (this->activeConn > SOMAXCONN - 1) { /* TODO */
String_Print(String("Too many connections...\n"));
return;
}
Connection_AcceptClient(this);
return;
}
/* receiving data from client */
if (client != NULL && (events & EPOLLIN)) {
if (client->req == NULL) {
client->req = New(Request);
Request_Init(client->req, client->conn);
}
bool keepOpen = false;
try (exc) {
keepOpen = Request_Parse(client->req);
} catch(&SocketConnection_PipeException, e) {
printf("Caught PipeException on fd=%d\n", client->conn->fd); fflush(stdout);
} catch(&SocketConnection_ConnectionResetException, e) {
printf("Caught ConnectionResetException on fd=%d\n", client->conn->fd); fflush(stdout);
} finally {
if (!keepOpen) {
printf("Will close...\n"); fflush(stdout);
Connection_DestroyClient(this, client);
}
} tryEnd;
}
}