看到源代码,我可以看到“取消snackbar”将使当前的SnackBars无效。
源代码-SnackBar
public void dismiss(Callback callback, int event) {
synchronized (mLock) {
if (isCurrentSnackbarLocked(callback)) {
cancelSnackbarLocked(mCurrentSnackbar, event);
} else if (isNextSnackbarLocked(callback)) {
cancelSnackbarLocked(mNextSnackbar, event);
}
}
}
/**
* Should be called when a Snackbar is no longer displayed. This is after any exit
* animation has finished.
*/
public void onDismissed(Callback callback) {
synchronized (mLock) {
if (isCurrentSnackbarLocked(callback)) {
// If the callback is from a Snackbar currently show, remove it and show a new one
mCurrentSnackbar = null;
if (mNextSnackbar != null) {
showNextSnackbarLocked();
}
}
}
}
因此,当您在同一实例上进行显示时,此代码将运行
public void show(int duration, Callback callback) {
synchronized (mLock) {
if (isCurrentSnackbarLocked(callback)) {
// Means that the callback is already in the queue. We'll just update the duration
mCurrentSnackbar.duration = duration;
// If this is the Snackbar currently being shown, call re-schedule it's
// timeout
mHandler.removeCallbacksAndMessages(mCurrentSnackbar);
scheduleTimeoutLocked(mCurrentSnackbar);
return;
} else if (isNextSnackbarLocked(callback)) {
// We'll just update the duration
mNextSnackbar.duration = duration;
} else {
// Else, we need to create a new record and queue it
mNextSnackbar = new SnackbarRecord(duration, callback);
}
if (mCurrentSnackbar != null && cancelSnackbarLocked(mCurrentSnackbar,
Snackbar.Callback.DISMISS_EVENT_CONSECUTIVE)) {
// If we currently have a Snackbar, try and cancel it and wait in line
return;
} else {
// Clear out the current snackbar
mCurrentSnackbar = null;
// Otherwise, just show it now
showNextSnackbarLocked();
}
}
}
如果snackbar为空,则不会显示snackbar。
解决方案
您不应该在SnackBar上调用discose,当持续时间到期或单击操作按钮时,它会自动隐藏。只需再次调用show方法,而不必首先调用discuss,即可再次显示SnackBar。