class Program
{
static void Main(string[] args)
{
using(WorkflowRuntime workflowRuntime = new WorkflowRuntime())
{
AutoResetEvent waitHandle = new AutoResetEvent(false);
workflowRuntime.WorkflowCompleted += delegate(object sender, WorkflowCompletedEventArgs e)
{
waitHandle.Set();
};
workflowRuntime.WorkflowTerminated += delegate(object sender, WorkflowTerminatedEventArgs e)
{
Console.WriteLine(e.Exception.Message);
waitHandle.Set();
};
WorkflowInstance instance = workflowRuntime.CreateWorkflow(typeof(WorkflowConsoleApplication1.Workflow1));
instance.Start();
waitHandle.WaitOne();
}
Console.ReadKey();
}
}
public sealed partial class Workflow1: SequentialWorkflowActivity
{
public Workflow1()
{
InitializeComponent();
this.codeActivity1.ExecuteCode += new System.EventHandler(this.codeActivity1_ExecuteCode);
}
[DebuggerStepThrough()]
private void codeActivity1_ExecuteCode(object sender, EventArgs e)
{
Console.WriteLine("Throw ApplicationException.");
throw new ApplicationException();
}
protected override void Dispose(bool disposing)
{
if (disposing)
{
// Here you must free your resources
// by calling your COM helper Dispose() method
Console.WriteLine("Object disposed.");
}
}
}
Activity "Lifetime" Methods
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