以下是一些让您开始学习的内容:
import java.util.ArrayList;
import java.util.List;
import java.util.Stack;
public class Maze {
//keep reference to start point
int startRow, startCol;
//keep reference to addresses (row, col) that has been checked
List<Integer[]> visited;
//a stack that represents the path (solution)
Stack<Integer[]> path;
public Maze(int startRow, int startCol) {
this.startRow = startRow; //add: check input validity
this.startCol = startCol;
visited = new ArrayList<>();
path = new Stack<>();
}
public static int[][] mazeValues = new int[][] {
{0,1,0,0,0},
{0,0,0,1,0},
{1,1,1,0,0},
{1,1,1,0,1},
{0,0,0,0,0}
};
void solve(){
boolean isSolved = solve(startRow, startCol);
if( isSolved ) {
pathFound();
} else {
noPathFound();
}
}
private boolean solve(int row, int col) {
//check if target found
if(isTargert(row,col)) {
//add target to path
path.push(new Integer[]{row,col});
return true;
}
//check if address is a wall
if(isWall(row,col)) {
return false;
}
//check if visited before
if(isVisited(row, col)) {
return false;
}
//mark as visited
visited.add(new Integer[]{row,col});
//add to path
path.push(new Integer[]{row,col});
//check all neighbors (allows diagonal move)
for (int rowIndex = row-1; rowIndex <= (row+1) ; rowIndex++ ) {
for (int colIndex = col-1; colIndex <= (col+1) ; colIndex++ ) {
if( (rowIndex == row) && (colIndex == col)) {//skip current address
continue;
}
if( ! withInMaze(rowIndex, colIndex)) {
continue;
}
if( solve(rowIndex, colIndex)) {
return true; //solution found
}
}
}
//solution not found after checking all neighbors
path.pop(); //remove last from stack;
return false;
}
//check if address is a target
private boolean isTargert(int row, int col) {
//target set to last row / col. Change taget as needed
return (row == (mazeValues.length-1))&& (col == (mazeValues[0].length -1)) ;
}
//check if address is a wall
private boolean isWall(int row, int col) {
return mazeValues[row][col] == 1;
}
private boolean isVisited(int row, int col) {
for (Integer[] address : visited ) {
if((address[0]==row) && (address[1]==col)) {
return true;
}
}
return false;
}
//return true if rowIndex, colIndex are with in mazeValues
private boolean withInMaze(int rowIndex, int colIndex) {
return (rowIndex < mazeValues.length)&& (rowIndex >= 0)
&&(colIndex < mazeValues[0].length) && (colIndex >=0);
}
private void noPathFound() {
System.out.println("No path found............");
}
private void pathFound() {
System.out.println("Path found");
for (Integer[] address : path) {
int row = address[0]; int col = address[1];
System.out.println("Address: "+ row +"-"+ col
+" value: "+ mazeValues[row][col]);
}
}
public static void main(String[] args) {
Maze maze = new Maze(0,0);
maze.solve();
}
}
对于一般的迷宫路径查找算法,我建议从
Breadth-first search