你可以使用
Graphics.MeasureString Method (String, Font, Int32)
以计算字体大小。
然后使用一些行为魔术将字体大小绑定到TextBlock。
private void MeasureStringWidth(PaintEventArgs e)
{
// Set up string.
string measureString = "Measure String";
Font stringFont = new Font("Arial", 16);
// Set maximum width of string.
int stringWidth = 200;
// Measure string.
SizeF stringSize = new SizeF();
stringSize = e.Graphics.MeasureString(measureString, stringFont, stringWidth);
// Draw rectangle representing size of string.
e.Graphics.DrawRectangle(new Pen(Color.Red, 1), 0.0F, 0.0F, stringSize.Width, stringSize.Height);
// Draw string to screen.
e.Graphics.DrawString(measureString, stringFont, Brushes.Black, new PointF(0, 0));
}